Category:Dungeons

Mineworld features adventure dungeons, to include puzzle dungeons, combat dungeons, and mixes of the two. Dungeon entrances will typically be found in the main world or its alternate dimensions (nether and end).

When a Dungeon is added, it may be announced, but the location usually will not be. Finding the dungeon may involve chance or puzzles. Hints will typically be provided to ensure the dungeon is found, such as in Bestiary entries or in custom generated structures.

Note that dungeons aren't necessarily even indoors, let alone the typical cave-crawling style. "Dungeon" refers to any special adventure-mode area found in Mineworld.

The /Dungeon command
There are only two commands regular players may use specific to dungeons.
 * /dungeon - While in a dungeon (or its waiting room) this command will give you information on this dungeon, including your win/loss counts, the current difficulty percentage, a description and some recommendations. It is highly recommended to read this as it will give you some insight to the dungeons style and difficulty.
 * /dungeon quit - While in a dungeon this will abandon it and teleport you back to the entrance.

How To Raid A Dungeon
When you find a dungeon, you must pass through a lobby mechanic before entering. The dungeon entrance will feature a button that will teleport you into a waiting room. Inside this waiting room will be another button which will start the dungeon, teleporting all players in the lobby to the dungeon's beginning. For most dungeons, while it is in progress players cannot queue or join.

Once inside the dungeon, you can leave at any point using the /dungeon quit command. Dying or completing the dungeon will also remove you from it.

Inside The Dungeon
Dungeons often have a mix of puzzles and combat, and each dungeon differs drastically in how much of each they employ and what kinds they are. Some dungeons feature incredibly powerful enemies, even bosses, while others may have a massive threat of environmental hazards or traps. They may not be dangerous at all. Additionally, dungeons may have no purpose other than your first visit. They may also be littered with secrets.

Important To Remember

 * Once you open a Loot Crate, loot will no longer generate. If another player opens the chest (after you have closed it), your loot will be erased to generate theirs, so do not leave any items you are not willing to lose in a loot crate.
 * Some dungeons have varying difficulty levels. This can be seen in the /dungeon command.
 * If you see a sign telling you to CONGREGATE, it is highly recommended to do so. Proceeding beyond that point without doing so will leave some of your teammates behind, and if those teammates try to catch up they may reset everything all progress the leading players have accomplished since the congregation point.